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Template Environment using HDRP, textured using generated Texture and Sprite, published as learning resources for using muse's texture generation to leverage HDRP graphics capacity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.29f1
Not compatible
Not compatible
Compatible
Description

FarFromHereStudio Template: HDRP Environment is a template HDRP project to get started about using Unity's AI products to generate textures and using Unity Asset Store Resources to learn how to create an organic environment with a cavern, a forest, cliffs, rocks, moss, roots, soil and a river and few other adapted assets using AI generated textures.

It's a perfect fit if you plan to use HDRP for a GameJam or to elaborate your own prototype.


This demo is mean to highlight some of the tricks that HDRP and some tools provided by the engine to build a scene from scratch, using almost only a set of texture generated using Unity's AI product as starting points. Giving a nice and clean template to build your own map.


Each use case, tools and features used to craft the Demo Scene are detailed in the documentation and in the Demo Scene.


Few tutorial videos will be released about how to extend this content over 2024.



Installation Guide:


1- Open Unity (minimal version 6000.0.18f1).

2- Install the FFH Template: HDRP Environment into your project from the

AssetStore.

3- Make sure to install all the necessary packages (if not installed) from the

FFHpackageManager window.

4- Open FarFromHere/Bootstrap Scene/BootstrapDemo scene

5- Use the SceneLoader to load DemoScene, and enjoy the full demo Scene's content!


Upgrade Guide :

  • Delete Assets/FarFromHere folder
  • Update FarFromhere Studio Template: HDRP Environment


Third-Party Assets from the Unity Asset Store that you can find in the full template project:

#Asset uses Unity Terrain - HDRP Demo Scene under Standard Unity Asset Store EULA; see Third-Party Notices.txt file in the package for details.

#Asset uses Terrain Sample Asset Pack under Open Data Commons Open Database License; see Third-Party Notices.txt file in the package for more details.


have fun making games!


Technical details

Unity version 2023.2+


HDRP DXR : to run the demo using raytracing, you will need a RTX capable device that support DX12.

Created with AI

Muse Texture and Sprite to generate all textures used in this Demo, except for the foliage assets.


FarFromHereStudio Template: HDRP Environment

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File size
1.0 GB
Latest version
0.3
Latest release date
Dec 6, 2024
Original Unity version
6000.0.29
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