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This Alek AI module expands on Inverse Kinematics systems (Animation Rigging and Final IK).
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.30f1
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Compatible
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This package needs other Asset Store packages in order to work.
Description

Dynamic Blocking:

allows enemy characters to intelligently block incoming objects or projectiles. This advanced feature enhances the realism of combat encounters, enabling enemies to react dynamically to player attacks and defend themselves strategically.


Aiming:

An effective AI aiming system enhances gameplay by allowing AI-controlled characters to accurately target and engage with opponents. It improves player immersion and challenge by replicating human-like aiming behavior. Additionally, it can adapt to varying degrees of AI skill, providing dynamic and balanced encounters in the game.


Looking:

A looking system for AI boosts realism by enabling characters to dynamically look at other entities in the game world. It adds authenticity to character behaviors and interactions, enhancing player immersion and engagement, by for example making the AI look at its target during combat.



THIS ASSET REQUIRES ALEK AI FRAMEWORK TO WORK

*cover/icon/card/social media image do not show the actual contents of the package, the trailer video shows all modules, not just this one

Alek AI IK

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