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UI Toolkit Integration for Playmaker
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.5f1
Compatible
Compatible
Compatible
Additional compatibility information

Requires PlayMaker to work.

Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

Links: Manual


UI Toolkit Playmaker Integration*: Makes dealing with UI Toolkit a breeze.


😎 Easy to use

No coding skills required. Lot's of predefined actions.


📚 Examples & Documentation

Check out Kamgam/UIToolkitPlaymaker/Examples.


📄 Full Source Code included

I publish this asset with full source code because as a developer I know how annoying it is to not have source code access. If you like it then please remind others to purchase the plugin. Don't just copy and paste it everywhere. Thank you ❤️


👍 Supports Unity 2021.3+, 2022, 2023 ... LTS




⚠️ Things you should know (read this before you buy)


This asset requires Playmaker as a base asset. It won't work without Playmaker!


* This asset is not affiliated with nor endorsed by the official Playmaker creators. I asked them if I could use their logo and they kindly said yes. Thanks to Alex <3




✍️ Usage


Open the Playmaker "Action Browser" window. There will be a new category "UI Toolkit" with actions specifically made for UI Toolkit.


😎 HINT 1:

Each Query action takes either a game object OR a UIDocument. If no UI Document is given then it will search for it on the game object.


🧐 HINT 2:

Use Set/GetFloat and Set/GetColor to set styles that do not have an explicit action.

Use GetNextChild to iterate over elements.

Use UITKObjectCompare to compare objects instead of the default object compare.


🤠 HINT 3:

Use "Wait for Layout" to perform actions only after the ui layout has finished calculating. Handy if you want to read the size of an element right at the start.




☎️ Support


If you have any questions please write to office[at]kamgam.com. Please be patient, replies may take a few days. Please include your Asset Store Order Nr and Unity version in your request. Before contacting support please try upgrading to the latest LTS of your Unity version and Playmaker. Thank you.




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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
816.1 KB
Latest version
1.3.0
Latest release date
Feb 16, 2025
Original Unity version
2021.3.5
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