Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
VFX
Shaders
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/32
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
loading
Use the included Shaders and integrate them into your game with ease for creating world bending effects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.11f1
Compatible
Not compatible
Not compatible
Description

c21 Curved World Pack contains two shaders: Unlit Shader and TextMeshPro SDF Shader to create bending effects.


Use these shaders to achieve world bending effects in your games without creating actual bend meshes for every bend effect required in the game.


Bending effect can be achieved in five different ways as:

horizontal bending,

vertical bending,

X axis rotation bending,

Y axis rotation bending and

Z Axis rotation bending.

Or you can use them in combination to achieve different bending effects.

All curve values can be set through inspector fields or through code. All public fields and methods are explained in the documentation. Demo scenes are well set to understand how each bending effects works.


Shader bending effect is not mesh converter or manipulator tool. c21 Curved World shaders are pure vertex displacement shaders, and they does not convert a mesh into a real 3D curved mesh of any kind like spiral, twisted or any other geometric figures.


Shader bending is a very effective vertex displacement technique for creating a bending illusion of a mesh without modifying original and actual meshes. The curved effect is visible only inside the camera and does not change any game elements like mesh transforms, animations, physics.


Support Email: contact.twentyonegames@gmail.com

Technical details

compatibility with all graphics APIs:

✅ DirectX

✅ OpenGL

✅ Vulkan


Supported Render Pipeline:

Built-in render pipeline.


Supported Unity versions:

Unity 2021.3 and higher versions are supported.


Package Includes:

2 shaders.

1 Documentation file.

7 Demo scenes.

5 Texture files, 8 Models, 8 materials and 9 prefabs for example scenes.


Example scenes details:

Minimum Polygons count of meshes: 64 Triangles.

Maximum Polygons count of meshes: 6344 Triangles.

Resolution of Textures: 1024x1024 and 2048x2048.

Related keywords

c21 Curved World

(not enough ratings)
13 users have favourite this asset
(13)
$15
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
2.8 MB
Latest version
1.0.0
Latest release date
Sep 5, 2023
Original Unity version
2021.3.11
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR