Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.25f1 | Compatible | Compatible | Compatible |
The tool has no dependencies itself. Only included Demo depends on URP and TextMeshPro.
The package contains the free Metaviz diagram tool, which you open locally as a normal html file in the browser.
NOTE: only Chrome, Opera, Edge and Firefox are supported at the moment as Metaviz require the use of Native Filesystem API.
You can write your thoughts on a board, design a scenario, or (I especially encourage you to) create in JavaScript your own nodes that will serve as a visual script for your game. This greatly improves the team's workflow.
As an example of custom nodes, a demo of a romantic visual novel is included in the package with nodes for creating a dialog tree.
The diagram data is stored in a file in a version control (e.g. git) friendly format, so you put the xml file in your repository along with the project.
When the game is launched - the xml file is read from Resources by the attached C# Unity plugin.
Quick start:
How to modify dialogues scene: Demo/VisualNovel/Scenes/School_Garden_01.unity
1. Open Assets/Metaviz/metaviz.html in your browser.
2. Right Mouse Button -> Open File... -> Demo/VisualNovel/Resources/dialogues.xml
3. Modify something.
4. Right Mouse Button -> Save.
5. Push Play game button in Unity.
I generated sprites (both characters and background for demo) in the InvokeAI.