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Reanimator makes 2D sprite-based animations easy. It's built to import Aseprite animations directly into Unity where they can be played easily either by using components or directly through code.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.22f1
Not compatible
Compatible
Not compatible
Description

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Features

  • Import your sprites and animations directly from Aseprite
  • Create Normal Maps and Emission Maps as layers within your Aseprite files
  • Improved 2D Sprite Shader with built-in support for Emission Maps, 2D Lighting (with Normal Maps), Palette Swapping and more.
  • Edit your animations directly within Unity. Tweak timings, loops or add/remove frames.
  • Reanimator Events allow you to trigger code from specific frames in your animation. Play sounds, spawn effects or projectiles and never worry about synchronizing with your animation.
  • URP Support
  • Source code included for maximum flexibility

Reanimator

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$8
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.4 MB
Latest version
1.0
Latest release date
Jul 14, 2023
Original Unity version
2021.3.22
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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