Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Utilities
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/10
Your game doesn't have to be a black box. Proxima lets you inspect, debug, and control your game from any web browser.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Compatible
Compatible
Compatible
Description

Website | Demo | Documentation | Discord


NEW: Proxima Remote Access (BETA) - Join the Beta


Get ready to debug your gameObjects, view logs, and send console commands from anywhere in the world!


Proxima Remote Access makes your Unity app available to debug over the internet. This is perfect for QA scenarios -- anyone on the team hitting an issue can quickly ask a developer to log in and start debugging, or even log in themselves to download player logs and send them to the development team.


The Power of the Unity Inspector in your Browser


Proxima lets you connect to your live game from a web browser to inspect and edit any property. No more waiting for long build times just to try different parameters. No more endlessly logging property values.


Designed for your Scenario


  • Debugging and iterating mobile and VR builds
  • QA testing and data capture
  • User research studies
  • Live game demos at conferences and expos

Effortless Integration


Just add the Proxima Inspector component to your scene and select a few configuration options. You don't have to change anything else.


How it Works


Proxima hosts a web server in your application. When enabled, Proxima will display the URL to enter into your browser to connect to and instantly start inspecting.

  • Low Overhead: Proxima only scans your game for changes when viewing the inspector page. These scans are amortized so they take a minimum amount time each frame.
  • Secure: Connect to your game over HTTPS and protect your access with a password.

=============== FREE VERSION FEATURES ===============


Everything you need to view gameObjects, components, and logs.


INSPECTOR


View your gameObjects, components, and properties.


  • Create, destroy, and duplicate, and gameObjects in the Hierarchy
  • View a gameObject’s name, layer, tag, and active state
  • View component properties, including serialized structs, classes, lists, and arrays
  • View materials attached to components
  • View scriptable objects attached to components
  • Add new components to gameObjects
  • View asset and object references
  • Supports additive scenes and changing scenes

LOGS


View logs live or offline just like the Unity Console


  • Live log stream that you can pause and resume
  • See full log with call stack (if enabled). Rich text supported!
  • Collapse similar logs
  • Filter by error, warning, info
  • Filter by search query
  • Download your logs for offline viewing using the Proxima web app

=============== PRO VERSION FEATURES ===============


Visit the Pro version Store Page >>.


Live-edit your scene with the inspector and command console.


INSPECTOR [PRO]


Live edit your gameObjects, components, and properties.

  • Edit a gameObject’s name, layer, tag, and active state
  • Edit component properties, including serialized structs, classes, lists, and arrays
  • Add buttons to invoke methods on your components using the [ProximaButton] attribute

CONSOLE [PRO]


Control your game with a powerful command line interface


  • Powerful built-in commands to:
    • List gameObjects and components
    • Read and edit gameObject and component properties
    • Read and edit statics such as time scale, physics constants, and screen resolution.
    • Instantiate prefab resources
    • Move, rotate, scale, enable/disable, and destroy gameObjects
    • Add and remove components
    • Change or add scenes
  • Write custom commands easily by adding the [ProximaCommand] attribute to a static method
  • Tab auto-completion, command history, and help commands
  • Run a list of commands using a "Run Script" button

TESTED PLATFORMS

  • Windows Standalone
  • Universal Windows Platform
  • MacOS Standalone
  • iOS
  • Android (including Quest VR)
  • WebGL

Proxima Inspector uses WebSocketSharp and HttpDateParse under MIT License; see Third-Party Notices.txt file in package for details

Technical details

C# Scripts Included.


Supported Unity Versions: 2019.4 or higher.


Supported Platforms: Windows, Mac, iOS, Android, WebGL


For support or to report bugs:


Proxima Runtime Inspector (Free)

(6)
105 users have favourite this asset
(105)
FREE
License type
File size
3.1 MB
Latest version
1.5.0
Latest release date
Mar 26, 2025
Original Unity version
2021.3.45
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
Language
Feedback
Partners Program
Partners
USD
EUR
Copyright © 2025 Unity Technologies
All prices are exclusive of tax
USD
EUR
FREE