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Design levels and environments with this 16 brush set. Easily sculpt a variety of sloping soft rounded hills in a delicate brush stroke. Creative potential separate or in combination.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.14f1
Compatible
Compatible
Compatible
Description

A variety of hill types easily formed with this set of terrain brush masks. Design spanning environmental elevation and sculpt realistic, stylized, or fictional hills. Sculpt environments and design levels with rolling, sloping elevations and soft, hill-like forms.


16 terrain brush masks for sculpting rounded hills. Includes 16 .png source files (1024 × 1024 heightmaps) for customizing your own derivative brushes.


A brush set designed and curated to easily produce a variety of hills separately or in combination.


Not limited to realism, as a toolset, can be used in extreme and creative ways to produce unreal and imaginative terrain suited for almost any genre and environment type.


Brush names are only guidance and suggestion, as a toolset they can be used however you see fit.


There are two brushes that are more dynamic in their intention and use than the rest. The AddSub_Hill brush is an addition/subtraction brush for shaping and/or detailing hills and landforms. The Draw_HIll brush is intended as an addition hill sculptor.


A list of included brushes:

  • AddSub_Hill
  • Draw_Hill
  • Drumlin-Hard-Hill
  • Drumlin-Soft-Hill
  • Dune-Hill
  • Dynamic-Hill
  • Erode_Hill
  • Knee_Hill
  • Knoll_Hard-Hill
  • Knoll-Soft-Hill
  • Ribbed_Hill
  • Rolling_Hill
  • Smooth_Hill
  • Swirl_Hill
  • Unique_Hill
  • Wave_Hill

Two videos above showcase preview and example brush use. One video profiles each brush individually, while the other models an example terrain using all 16 brushes. The example terrain is provided, along with the terrain layer. The layer_grass_green.terrainlayer contains a diffuse (grass_green_diffuse.png (2048 × 2048)) and a normal map (grass_green_normal.png (2048 × 2048)).


Works with built-in, URP, and HDRP. Works well with Unity's preview package 'Terrain Tools,' which provides more brush control for further dynamic use.


Brushes were specifically designed, curated, and tested for and through the 'Raise or Lower Terrain' use. They are compatible with terrain stamp use, along with every other type of brush use, found in the built-in Terrain Editor or Unity’s 'Terrain Tools' preview package extension. Deviating use types have not been tested.


For instructional information: https://darkmattermagic.com/rounded-hills/

For more Unity Assets: https://darkmattermagic.com

Technical details
  • 16 terrain brush masks
  • 16 png sources (1024 × 1024 heightmaps)
  • Example Scene
  • Example Terrain
  • Terrain Layer (layer_grass_green.terrainlayer)
    • grass_green_diffuse.png (2048 × 2048)
    • grass_green_normal.png (2048 × 2048)
  • Instructional ReadMe.pdf

Rounded Hills: Landform Terrain Brushes

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License type
File size
59.0 MB
Latest version
1.0
Latest release date
Jun 9, 2023
Original Unity version
2020.3.14 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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