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The Health System Pro asset is a flexible plug and play solution for Unity games, with customizable health bars and components.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.19f1 | Compatible | Compatible | Compatible |
Description
The Health System provides to you a reusable health component, a health bar and hitbox component that can be easily customized and extended to fit the needs of any project. By using the Health System, you can save time and effort by avoiding the need to rewrite health logic for each project or game entity, resulting in a more efficient development process.
The pro version comes with additional components, allowing you to easily invoke actions when the health of a GameObject becomes empty or is changed and components to setup damage and death zones.
Features
- Modular component based health system, coming with health, hitbox and healthbar components that are highly reusable
- Easily customize healthbars in the inspector (face camera, set animation speed, hide if empty)
- Easy to understand and extend
- Plug and play solution
- Event listener components for HealthEmpty and HealthChanged events (Pro)
- DeathZone and DamageZone components (Pro)
- Get started quickly with our Get Started Guide
Technical details
Health System Pro - Plug & Play Solution
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.2 MB
Latest version
1.0
Latest release date
May 17, 2023
Original Unity version
2021.3.19
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