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3d model of Sloth demon. Humanoid rig, color change(id mask in project). Body parts, apple Arkit Blendshapes .
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.24f1
Compatible
Compatible
Compatible
Additional compatibility information

BUILT-IN, URP, AND HDRP INCLUDED

HUUMANOID RIG

BLENDSHAPES/MORPHS

Description

Thank you for your Review (If I see interest in the product, there will be new updates)


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🔔 Update (waiting)


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Main Features:

  • Modular /customizible
  • Color change with id mask
  • Hunmanoid rig with additional bones
  • Apple ARKitBlendshapes / Morph Targets / Facial Expressions
  • Animations are included

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Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.

Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw, ears(simulated not configured)

Ready to retarget animations!

Character’s Rig has been tested with various animations



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Blendshapes

52 Apple ARKit Blendshapes. Tested with Live Link Face .

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate musculature, the type of ears (standard and human), the size of the claws on the hands and feet, the size of the horns on the body.



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Unity project

  • Supported version: 2020.3.24f1 ++
  • Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
  • ID Maps textures for all texture sets
  • A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
  • Grey textures for better color change included.
  • Physics is not included
  • Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
  • Eye types: deamon, black animal(emissive),humanoid(eye shader from video with facical emotions not included)


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Textures

PBR Textures for URP and HDRP pipeline

4K or less for parts

Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Texture sets: body, jaw, eye, cloth

EASY color change with id mask (not configurated for materials)



−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com


POLYCOUNT : faces-13 292 tris-23 766 verts-12 211

≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡

Technical details

Thank you for your Review (If I see interest in the product, there will be new updates)

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

🔔 Update (waiting)


−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Main Features:

  • Modular /customizible
  • Color change with id mask
  • Hunmanoid rig with additional bones
  • Apple ARKitBlendshapes / Morph Targets / Facial Expressions
  • Animations are included

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.

Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw, ears(simulated not configured)

Ready to retarget animations!

Character’s Rig has been tested with various animations

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Blendshapes

52 Apple ARKit Blendshapes. Tested with Live Link Face .

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate musculature, the type of ears (standard and human), the size of the claws on the hands and feet, the size of the horns on the body.

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Unity project


  • Supported version: 2020.3.24f1 ++
  • Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
  • ID Maps textures for all texture sets
  • A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
  • Grey textures for better color change included.
  • Physics is not included
  • Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.
  • Eye types: deamon, black animal(emissive),humanoid(eye shader from video with facical emotions not included)

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Textures


PBR Textures for URP and HDRP pipeline

4K or less for parts

Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Texture sets: body, jaw, eye, cloth

EASY color change with id mask (not configurated for materials)

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)-vrimerus@gmail.com


POLYCOUNT : faces-13 292 tris-23 766 verts-12 211

≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡

Sloth demon

(not enough ratings)
3 users have favourite this asset
(3)
$9.99
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
283.1 MB
Latest version
1.0
Latest release date
Apr 28, 2023
Original Unity version
2020.3.24
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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