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Quickly populate your worlds with Scatter: Prefab Placement Tool! Place, adjust, brush, stretch, and erase prefabs all in one unified editor window.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.15f1 | Compatible | Compatible | Compatible |
Description
CONNECT WITH US:
Website | Email | Discord | User Manual
Distant Lands presents:
Scatter: Prefab Placement Tool
Do you have massive open-world levels in your game? Do you find the tedious process of placing objects in Unity to be a slow part of the development cycle? Scatter is here to help!
Easy-to-use Tools
- Full editor window (Distant Lands/Scatter).
- User manual with descriptions of all the different modes and shortcuts.
- Works with any asset in seconds. No setup is required!
- Lightweight. Scatter will remove itself from builds automatically so it won't bloat your project size.
- Save selections to a scriptable object.
Extensive Control over Placement
- Grid-based placement.
- 3-axis mirroring.
- Placement offset.
- Automatic parenting.
- Select prefabs from several locations
- Selection in the project window.
- An array in the editor window.
- A folder within your project.
- An array in the editor window with weights for seeded random placement.
- Limit placement by different controls
- Tag
- Layer
- Parent
- Angle
- Name
- Randomize
- Rotation per axis and on a normal
- Scale per axis or as a whole
Includes 6 Modes
- Handplace — click anywhere in your scene and Scatter will immediately place a prefab without changing your selection or moving your mouse.
- Place and Adjust — Click to place a prefab and click again to cycle through various adjustments. Rescale, rotate, and move all with one click and intuitive controls!
- Brush — Place many prefabs within range of a position all at once by clicking and dragging your mouse.
- Stretch — Click once in one location and click again in another to automatically place a prefab stretched, repeated, or clamped between the two points.
- Path — Click and drag to stretch and move an object along a path.
- Erase — Click to remove scattered objects from the selected parent.
Technical details
Scatter: Prefab Placement Tool
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License agreement
Standard Unity Asset Store EULALicense type
File size
251.4 KB
Latest version
1.4
Latest release date
May 2, 2024
Original Unity version
2021.3.15
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