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Chicago Game Monster presents: The Ancient Egypt pack is a set of medium-detailed game models designed to be used in several game genres. The pack is stylized but is closer to realism.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.16f1
Compatible
Compatible
Compatible
Additional compatibility information

This is our first experience, we have been working on this package for almost a year and we are waiting for your permission and we hope that you will not be too strict with our first project.

 Regards CGM team!

Description

With this pack, you can create ancient/medieval Egyptian villages, a Pharaonic city, and a market; they can be filled with traditional Egyptian flora, interesting ornaments, and weapons.

Number of textures: 16

Textures dimensions: 8K

Polygon count of: from 22 (CGM_ENV_GRD_stone1) to 4922

(CGM_ENV_BLD_LVL3_palace6) polygons / the average is 2472/

Minimum polygon count: 22

Maximum polygon count: 4922

Number of meshes/prefabs: 820

Rigging: No

Animation count: No

UV mapping: Yes

LOD information (count, number of levels): No LODs(count-1, number of

levels-1)

Types of materials and texture maps: PBR materials and 8K resolution

textures (albedo, masks maps (HDRP), MetallicSmoothness (for 3rd level’s

Pharaoh’s palace), normal maps)

Technical details

Updates are expected thanks to which the pack will have new assents and PBRs.

 

 Please give us your opinions, suggestions, and complaints so that we can improve the quality of our packs.


This pack includes: 

 - Fantasy elements 

 - Low-poly elements detailed with the help of textures 

 - HDRp-compatible models /1st and 2nd-level buildings/ 

 - URp-compatible models /3rd-level buildings/


There are 818 prefabs/models in 5 folders


- The first folder is “Buildings”, in which the constructions are separated according to 3 levels:

- Level 1 buildings are designed to create poor-looking villages /a total of 66 models/ 

- Level 2 buildings are intended for the construction of rich neighborhoods /a total of 120 models/ 

- Level 3 buildings are designed to create Pharaonic palaces /a total of 143 models/ The second folder is “Ground”, which contains the elements designed to organize the environment /77 models in total/. -The third folder is “Vegetation”, which contains all the elements related to vegetation /a total of 128 models/. 

-The fourth folder is “Props”, which contains various elements to fill the interiors and exteriors, create markets, workshops, and other areas /a total of 222 models/. 

-The fifth folder is "Weapons", which contains different models of ancient Egyptian military weapons and their prototypes /62 models in total/.

 

Demo Scenes: 

 

 In the demo scene, our CGM team attempted to demonstrate a snapshot of Ancient Egypt for you to see how our assets can be combined in many different ways. 


There are numerous assets, which means you can create countless fascinating scenes; the only limit is your imagination!



Textures:

 All textures are 8K.

 The texture format is:

1. Albedo 

2. Metalness (M) Roughness (A) Ambient Occlusion (B) 

3. Normal 

Level 1, 2, and 3 buildings have HDRp-compatible textures. Level 3 buildings have URP.


Instagram: _chicago__game_monster

Email: chicago.game.monster@gmail.com



Ancient Egypt Pack

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