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Fill your Architecture with this climber plant! perfect for high end graphics.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.18f1
Not compatible
Compatible
Compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

IMPORTANT: You must install SeedMesh Shaders separately, that way, the shaders can be updated more efficiently.


This package contains:

-A sample scene

-18 different plant variations (1 material for 3D plants and 2 materials for billboards)

-10 different plant variations with very low poly to fill backgrounds

A total of 28 variations!

-The textures of the vegetation are 8K resolution

-All assets are optimized with LOD's and Billboards (Find LOD samples on product images)


LODs Poly-Count resume:


Little size plant: LOD0: 1,161 LOD1: 864 LOD2: 443 LOD3: 210 LOD4: 2


Middle size Plant: LOD0: 5,607 LOD1: 3,694 LOD2: 2,201 LOD3: 819 LOD4: 2


Large size Plant: LOD0: 9,813 LOD1: 5,516 LOD2: 3,498 LOD3: 1,504 LOD4: 4


Very Large size Plant: LOD0: 15,110 LOD1: 10,912 LOD2: 4,702 LOD3: 2,354 LOD4: 2

Technical details

This package was mainly made to be used in HDRP, there is a way to convert the assets to URP but is important to know that the vegetation will not react to the translucency effect in the same way, the thickness map will be missed in the Universal Render Pipeline and the post-processing and render settings from Demo scene cannot be used in URP, please join my discord server if you have more questions!

In the case of built-in render pipeline, it is not possible to use the shaders, you must replace them to render the vegetation correctly.

A quick solution for URP and built-in render pipeline is using the tool: The Vegetation Engine. It contains ready pre-sets to convert SeedMesh prefabs with just one click!

Ivy - Japanese Morning Glory

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$4.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
277.9 MB
Latest version
1.0
Latest release date
Mar 13, 2023
Original Unity version
2021.3.18
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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