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This parkour controller allows you to achieve the AAA-level parkour vaults, mantles, and jumping in your project without the learning curve.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.34f1
Compatible
Compatible
Compatible
Description

This asset requires Motion Matching for Unity (MxM), our Motion-Matching Locomotion Controller (MMLC), and our Parkour Animations Set and can't work without them.



** While ALL features shown in the demo or listed in this description are complete and functional, this asset is still in Beta as it is in early and active development and all planned features have not been implemented. If you wish to participate in the roadmap and discuss/request features, the link to our Discord is at the bottom of this description**



The Motion-Matching Parkour Controller (MMPC) is an MMLC plugin that adds AAA-quality parkour mechanics to our Motion-Matching Locomotion Controller (MMLC). It is currently in BETA.


Current Features:

  • Completely automatic parkourable surface detection based on colliders. No modifications to environment should be required in most cases.
  • Seamless integration into MMLC
  • 3 height variations of Vaults (from waist high to overhead fence clears)
  • 3 height variations of Mantles (from waist high to overhead platform climbs)
  • Landing Variations
Technical details

Q: Why so many requirements/dependencies?

A: Two reasons, driven by our focus is on creating the highest quality game mechanics and adding capabilities to the Unity Asset Store that weren't previously available. The first reason is that many of the building blocks (for example, MxM) for a subset of the features needed already exist on the store and are already widely owned. The second reason, and the reason driving why this asset requires two of our other assets, is that we're trying to take the most modular approach to releasing our products. Because of this, instead of releasing a single all-encompassing controller (at a high price) that would surely contain many features, animations, and mechanics that any given project or developer wouldn't need (and yet would have to pay for), we're releasing our animations and specific-mechanic controllers separately to ensure you can purchase only the components you want.

Motion-Matching Parkour Controller

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
18.5 MB
Latest version
0.1.4
Latest release date
Nov 7, 2024
Original Unity version
2022.3.34
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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$45