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Package provides a system for 3rd person game for player visibility. Objects/obstacles which block character visibility from camera view become transparent.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.2.8f1
Compatible
Compatible
Not compatible
Description

The SeeThrough: Visible behind obstacles asset lets you see your playable characters behind any obstacle via making it semi-transparent.

Works on built-in and URP render pipeline.

Easy to setup, contains docs as well as tutorial scene for both render pipelines.


Fully customizable, works with custom shaders, as well as built-in ones and the custom ones included in package (with built-in rp and urp version).


Works with multiple characters in-game.


Assets provided on video are for demo purposes only, they are not included in the package. Shaders used on video are included in the package.

SeeThrough: Visible behind obstacles

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$9
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
292.0 KB
Latest version
1.0
Latest release date
Apr 18, 2023
Original Unity version
2021.2.8
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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