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StorySystem is a powerful tool designed to help game developers easily create complex storylines and missions.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.20f1c1
Compatible
Compatible
Compatible
Additional compatibility information

The localization code uses TextMeshPro, which comes with official Unity.

The Demo uses the EasySave3 plugin and TextMeshPro. The EasySave3 plug-in is used to realize the local data storage function, if no local data storage is required, there is no need to import the EasySave3 plug-in.

Description

With our visual editor, actor and character system, and built-in pseudo-code or Lua execution functionality, developers can customize characters and storylines flexibly and achieve complex mission objectives. Additionally, our storyline system supports data extraction and persistence, for local storage or network synchronization. Most importantly, our plugin supports multi-threaded operation to maximize your efficiency and creativity, and relieve the burden on the main thread. Whether you're a developer or a player, our plugin will bring you an extraordinary creative and gaming experience.


Key features:

  • Visual editor simplifies the storyline production process, allowing developers to easily create, edit and customize storylines and missions.
  • Actor and character system provides flexible customization options, allowing developers to create custom characters and storylines as needed, while also supporting dynamically searching for suitable characters to act in the storyline.
  • Built-in PseudoCode execution functionality supports complex missions and storylines, providing greater freedom and control.
  • Supports multi-threaded operation to improve efficiency and reduce the burden on the main thread.
  • Quests can be randomly generated according to quest templates, making game quests more playable.
  • Supports data extraction and persistence, making it easy for local storage and network synchronization.
  • Supports language localization editing, enabling games to better adapt to different language and cultural environments.
  • Support Lua language to replace pseudo-code writing and complete tasks. Lua can also run in sub-threads. (This version of Lua is a beta version)

English document and Chinese document:

https://note.youdao.com/s/DkmnC1Qv



StorySystem already includes plugins:

PseudoCode https://u3d.as/30go

MyLocalization https://u3d.as/30dA

When you buy StorySystem, you already own them, you don't have to buy them.



Third-Party Software Licensing Instructions:

Contains Aliyun API (aliyun-openapi-net-sdk), the license agreement is: Apache License, Version 2.0

Included font: SourceHanSerifSC-VF, is a font that can be bundled, embedded, redistributed and/or sold with any software. License agreement is: SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007

Contains NLua, KeraLua, lua54, the license agreement is: MIT License


StorySystem

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License type
File size
40.8 MB
Latest version
1.3
Latest release date
May 5, 2023
Original Unity version
2021.3.20
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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