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Dynamical bones component to help bring your animations to life fast & simple.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.16f1
Compatible
Compatible
Compatible
Description

Place it on your bones to add reaction on moving and rotation. The component simulates the behavior of a spring by rigid and damping speed sliders.


For example you can animate first tail's bone, and use SpingBones component for automatic simulations other bones. You can simulate the movement of any organic thing: hair, tails, ears, cheeks, stomach, beard, tentacles, jellyfish etc in the same way. As well as springs, fabric, ropes, chains and other free-hanging things.

Technical details

- Fast setup with rigid & damping controlls

- Mix with animations by impact controller

- Support any bones orientations

- Manage list of bones

- 3D & 2D

- Ready for PC & Mobiles

- Fast working without real physics

Spring Bones Tool

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License type
File size
963.5 KB
Latest version
1.0.1
Latest release date
Jul 3, 2023
Original Unity version
2021.3.16
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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