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Adaptive hands allows you to convert any rigged hand into an adaptive hand with bendable fingers that conform to colliders in the world. Includes visual gizmos to make editing finger colliders easy.
Render pipeline compatibility
The Built-in Render Pipeline is Unityโ€™s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.48f1
Compatible
Compatible
Compatible
Additional compatibility information

*Supports all render pipelines.*

*Supports all input systems pipelines.*

*Supports Unity 2019.4 or newer.*

Description

Features

  • โœ๏ธ Adaptive hands that bend and conform to colliders in the world.
  • ๐Ÿงฐ The tools you need to convert any rigged hand into an adaptive hand.
  • ๐Ÿš€ Rapidly position fingers using smart collision detection.
  • ๐Ÿ“ Uniform scaling support.
  • ๐Ÿ“ Supports mirroring using negative scale.
  • โš™ Positions the hands both at runtime or in the editor.
  • โฏ๏ธ Disable or enable seamlessly at any time.
  • ๐Ÿ‘Œ Hand poser lets you edit hand poses in the editor and pose the hand at runtime.
  • ๐Ÿ”ด Record and export generic animation clips.
  • ๐Ÿฅž Adjustable finger bend smoothing.
  • ๐Ÿ‘‰ Click and drag finger bone collider editing in 'Scene View'.
  • ๐Ÿ“ Outstanding documentation and video tutorials.
  • ๐Ÿ‘จโ€๐Ÿซ Great for beginners and professionals.
  • โช Full editor undo support.
  • ๐Ÿชž Hand symmetry tool - you only need to configure one hand manually.
  • ๐Ÿ”ฒ Pose Symmetry tool - only configure poses and bend states on one hand.
  • ๐Ÿ“ Bend state areas & hand pose areas - change hand states easily using triggers.
  • ๐Ÿฅฝ Perfect for VR.

Extra Features *(Optional)*

  • ๐Ÿ’จ Grabbing & Throwing

Upcoming Features

  • โบ๏ธ Record and export humanoid animation clips.
  • ๐Ÿ’ฟ HandAnimator for animating finger bone bend targets over time.

Low CPU Overhead. "Adaptive Hands" is extremely efficient and takes up minimal disk space. Most of the listed file size is made up of demo content.


Well documented. comes with demo scenes, hand-written documentation, tutorial videos, and a generated API reference.


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Documentation:

API reference

Documentation


*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*

Technical details

*Supports all render pipelines.*

*Supports all input systems pipelines.*

*Supports Unity 2019.4 or newer.*

Adaptive Hands

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License type
File size
14.3 MB
Latest version
1.2.4e
Latest release date
Feb 11, 2025
Original Unity version
2020.3.48
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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