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Want a Throw Objects in Perfect Projectile Motion with Projectile Trajectory Lines? Here is "Projectile Physics: Projectile Manager" to help you!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.28f1
Compatible
Not compatible
Not compatible
Description

📐 Projectile Physics: Projectile Manager 📐


◼ Key Features ◼

• Compatible with Android and IOS devices

• Projectile Trajectory

• Easy to Use

• Enabling/Disabling Projectile Trajectory

• Exact Projectile Throw

• Use Cases: Cannon, Mortar, Bow🏹, Javelin Throw

• C# Source Code

• Perfect & Easy to use Projectile Physics

• Source Code is Easy to Understand and Modify

• Calculates the force which needs to be added to a projectile obtained by the input

• Change the style of a trajectory line (Colors, Alphas, Width, Resolution, etc...)


◼ Assets ◼

• Cannon Projectile Throw Demo Scene

• Projectile Script

• Cannon Model, Textures & Materials


Contact Support :

Documentation

Discord Server

Support Mail: indianoceanassets@gmail.com


Updatable Asset


Enjoy Throwing in Projectile !!! 📐

Projectile Physics: Projectile Manager

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License type
File size
43.2 MB
Latest version
2.0.0
Latest release date
Aug 14, 2023
Original Unity version
2021.3.28
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