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- Quickly Duplicate objects with offsets. - Quickly Replace multiple objects. - Rotate objects around a custom pivot. - Quick Select History. - Place objects precisely where you want to. - Autosave.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.12f1
Compatible
Compatible
Compatible
2021.3.27f1
Compatible
Compatible
Compatible
Additional compatibility information

- This package does work in Unity 2020 versions, you will however, need to reset your layout after importing the asset.

Description

The 3D cursor can be used to quickly place, duplicate and rotate objects exactly where you want to in your scene. Have a look at the technical details to see all the currently supported operations. The list grows continuously as I use this asset in my own projects and come up with useful operations.


No Gamobject setup required, works with basic gameobjects and prefabs. Works with multiple scenes.


No setup processes required, simply open the tool and manipulate your objects as much as required.


The inspiration for this comes from blender. You can move the 3d cursor to any selected objects in the scene, and then move any objects to the position of the 3d cursor.


Join our discord server for support and feature requests.


Note - No models or textures are included in this project.


Technical details
  • No setup required - no changes to your gameobjects.
  • Selected to cursor
    • Moves the selected objects to the position of the cursor
    • Applies the defined offset to the objects on placement
    • Option to move the cursor to the last placed object to allow easy snapping of newly placed objects
  • Duplicate to cursor
    • Duplicate the selected object as many times as you need from the cursor position whilst applying an offset. This will let you places many objects quickly.
    • Duplicated objects will match the prefab type of the selected object.
  • Cursor to selected
    • Moves the cursor to the selected object(s)
    • If multiple objects are selected, the cursor will move to the average position of the selected objects, making it easy, for example, to place an object between two other obejcts.
  • Cursor to bound center
    • Moves the cursor to the first found mesh bound center.
  • Cursor to selected + duplicate
    • Moves the cursor to the selected object, and duplicates by the number of times specified and applies the offset.
  • Cursor to origin
    • Moves the cursor to the origin of the scene
  • Rotate around cursor
    • Rotates the selected object around the cursor, by the selected angle on the selected axis.
  • Group Selected
    • Groups the selected object into a empty parent with the origin at the cursor.
  • Replace Selected
    • Replaces the selected objects with a defined prefab.
  • History
    • A view of all the objects that have been interacted with recently, clicking items in the history list selects them in the hierarchy.
  • Autosave
    • Autosave your scenes at a desired interval.

3D Cursor

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License type
File size
998.5 KB
Latest version
1.4.3
Latest release date
Sep 13, 2023
Original Unity version
2021.3.12 or higher
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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