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Pixel Art Uv Mapper (PAUM) is a package which will take your Pixel Art workflow to the next level. This asset is a real time saver.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.11f1
Not compatible
Compatible
Compatible
Additional compatibility information

This version is the most suitable version. An other version with enchanced ui with the ui-toolkit is avaible here

Description

What's PAUM ? It's basically a mapper which will map an input texture in according to a map and a skin texture you will provide.


It's a powerful tool which can handle multiple layer to multiply combinations. You can change skin texture or input texture in real time. It'll boost your pixel art project by saving you time and expand possibilies to let your imagination becoming your only one limit.


I'm still working on new features, you can follow the roadmap here . If there is any bug feel free to contact me.


If you're a tech influencer, I can send you a key to review my asset :)


Documentation here

Technical details
  • Sprite mapper
  • Shader mapper
  • Map builder windows
  • Pre visualisation windows
  • Compute Sprite mapper
  • Animator Overlay mapper
  • Documentation

Pixel Art Uv Mapper

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$29.99
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
136.3 KB
Latest version
1.0
Latest release date
Jan 9, 2023
Original Unity version
2021.3.11
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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