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Plutarck games (3D modeling & environment design) Risengard_Castle
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.30f1
Compatible
Compatible
Compatible
Description

Playable Demo: Google Drive Link


A Modular Castle With Village Houses.High poly,4k Textures, Good for High Quality Games.

Technical details

Number of textures = 85

Number of Materials = 35

Texture dimensions =(4k,2k,1k,512)

Minimum vertices = 20 vertices

Maximum vertices = 40/000

Average vertices = 10/000

Number of meshes/prefabs = 266

LOD information (count, number of levels) = almost all models have LOD (with 3 LODs)

Types of materials and texture maps = all materials are built in & Easily convert to URP or HDRP with some Simple Click.

Collisions = yes (mostly mesh collider,box collider)

No lighting has generated, you should Generate if you desire.

Risengard_Castle

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$35
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
704.2 MB
Latest version
1.0
Latest release date
Oct 3, 2022
Original Unity version
2020.3.30
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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