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Add a fully functional graphics settings menu to your game with Graphics Control - a customizable, extendable, plug-and-play solution that’s ready to drop into your project!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.19f1
Compatible
Compatible
Not compatible
Description

Graphics Control is a plug-and-play graphics settings menu designed to save you time and streamline your game's development. Whether you're building a PC game, console port, or multi-platform title, Graphics Control gives you a fully functional, customizable graphics options UI out of the box - no coding or setup required to get started.


With support for resolution, fullscreen, VSync, bloom, grain, ambient occlusion, and more built-in, you can drop it into your project and be up and running in minutes. It also automatically saves and restores your players’ settings on game startup.


When you need more control, Graphics Control is modular and highly extendable. With a few lines of code you can define your own graphics settings, customize how settings are applied using Graphics Settings Appliers, and even integrate with your own save system through custom storage components.



Features


  • Ready-to-use Graphics Settings Menu

A complete, customizable UI panel with full gamepad and keyboard navigation support.


  • ⚙️ No Setup Required

Works out of the box - no initialization or coding needed to use the built-in settings.


  • 💾 Automatic Save System

User settings are saved and restored automatically on game launch.


  • 🧩 Modular and Extendable Architecture

Want more? Easily write your own custom settings and integrations using C#.


  • 📚 Online Documentation and Support

Online Documentation with examples to help you get started fast - including how to write your own settings.

Technical details

Key Features


  • Ready-to-use, customizable graphics settings menu UI
  • Built-in support for resolution, fullscreen, VSync, bloom, grain, AO & more
  • Full input support: mouse, keyboard, and gamepad navigation
  • Plug and play - works out of the box with no setup or coding required
  • Automatic saving and restoring of user settings on startup
  • Modular system: easily extend with your own graphics settings via C#
  • Create custom setting appliers and storage solutions
  • Clean, well-structured codebase for easy integration
  • Online documentation with usage examples and API references

Asset uses: Material Icons under Apache 2.0, January 2004;

See "Third-Party Notice.txt" file in package for details.

Graphics Control - Plug & Play Graphics Settings and Options UI Menu

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License type
File size
4.4 MB
Latest version
1.1.2
Latest release date
Apr 13, 2023
Original Unity version
2021.3.19
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Graphics Control - Plug & Play Graphics Settings and Options UI Menu
$20