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A code library to make it quicker and easier to make multi-dimensional loops.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.1f1
Compatible
Compatible
Compatible
Description

Several nested for loops might not be the end of the world but wouldn't a fluent-interface style way of doing it be a tiny bit nicer? Help you prototype and iterate through changes more quickly, avoiding the temptation to copy & paste. Fed up with having so many loops that you started at i but have gone all the way around to h?

Technical details

Fluent-interface so it almost writes itself.


Already written Iterator.XY() but need to change it to XZ or want to make it 3D instead of 2D? No longer have the dilema of typing a practically identical line or copy & pasting one you already have, simply change it to Iterator.XYZ().


Just set up the iterator then put what you want into an easy do-while loop using iterator.Value or iterator.ToVector3() rather than doing it all yourself.

Iterations

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File size
596.0 KB
Latest version
1.0
Latest release date
May 31, 2022
Original Unity version
2021.3.1
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
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Supported by 100,000+ forum members
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