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This 2D asset gives you two hand-painted and fully animated humanoid character models with in-depth customization options, allowing you to create a wide variety of characters.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Compatible
Compatible
Not compatible
Description

⚡ WEB DEMO ⚡



MANUAL | FAQ | SUPPORT


🔥NEW v1.1 comes with a new customizable skeleton prefab


Finding high-resolution 2D characters in four directions can be a challenge. But an even bigger one is finding enough characters to populate your entire game! 2D Customizable Characters is a Unity solution specifically designed to solve this problem. This asset gives you two hand-painted and fully animated humanoid character models with in-depth customization options, allowing you to populate your game world with a wide variety of distinct and appealing characters.



Working with 2D Customizable Characters is as easy as dragging and dropping in the inspector. If you want to squeeze even more out of it, take advantage of various customization features through the runtime editor. When you feel satisfied with your character, there are several options to save it: simply export as a prefab, or if you prefer, export as PNGs compatible with your engine of choice.



If this sounds interesting, why not test the web demo and check it out for yourself!




✔️ Features


• Three 4-directional characters (male, female and skeleton), fully customizable, and suitable for top-down perspective projects.


• Customize in the Character Editor or the Inspector.


• Unity animations for idle, walk, run, swing attack, stab attack, bow attack, hurt, die.


• All art assets in PNG.


• Save and load prefabs (editor only).


• Export characters and animations to sprite sheets (editor only).


• Save and load characters with presets.


• Apply sets, for example, armor sets or outfits.


• Test play your characters with one click.


• Change customizations at runtime through the API




✔️ About the Characters


• Total size ~110×200px


• 3 rigs (up, down, side) created in a cutout doll fashion with each part animated by its pivot.




✔️ Customizations


• Appearance: Change appearance details such as eyes, hair, facial hair, and more.


• Equipment: Change outfits from top to toes, such as shoes, armor, and weapons.


• Scale: If the proportions don’t fit your style, you can scale the length and width of the head, limbs, and body size, allowing for a wide variety of proportions.


• Facial Expression: Simple sets that change the facial appearance to create expressions


• Save anything or all from the above into presets that can be applied later.




⚠️ Disclaimers ⚠️


- Tested on Unity 2020.3 LTS and above (beta and alphas not supported).


- Content and exported assets, such as sprite sheets, are not allowed to be sold or shared separately outside built projects.


- The runtime Character Editor’s primary purpose is to create pre-defined characters from the Unity Editor and is not intended to act as a game character creator tool used in builds.


Technical details

• Three 4-directional characters (male, female, skeleton), fully customizable, and suitable for top-down perspective projects.

• Customize in the Character Editor or the Inspector.

• Unity animations for idle, walk, run, swing attack, stab attack, bow attack, hurt, die.

• All art assets in PNG.

• Save and load prefabs (editor only).

• Export characters and animations to sprite sheets (editor only).

• Save and load characters with presets.

• Apply sets, for example, armor sets or outfits.

• Test play your characters with one click.

• Change customizations at runtime through the API

2D Customizable Characters

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License type: Single Entity
Single Entity
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Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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