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King Arthur Castle Interior Environment
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.6f1
Compatible
Compatible
Compatible
Additional compatibility information

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.The package uploaded as a HDRP file. You can import the URP or Built-In file in the package for use in your project.

Description

King Arthur Castle Interior including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects. Done by talented Artist Abishek Sharma

If you want to populate your Medieval game or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.

For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.


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Technical details

Features:

  • High Attention to Details
  • Unique Concepts of Assets
  • High-Quality Assets
  • Game-ready / Optimized
  • Controllable parameters in Material Instances

Number of Unique Meshes: 34

Number of Average Polys: 50 to 25k

Collision: Custom made in Unreal Engine

LODs: Yes up to 4 LODs

Number of Materials and Material Instances: 48

Number of Textures: 95

Texture Resolutions: 1K , 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Pillars with Statues, Statues, Stationary Knight, Table, Sword, Candles, Candle Holder, Flags[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls with Windows, Ceiling Modules [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]



Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project. Renders and animation were created in HDRP.

King Arthur Castle Interior Environment

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$89.99
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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
1.2 GB
Latest version
2.1
Latest release date
Jul 7, 2023
Original Unity version
2021.3.6
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