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A Photon Fusion VR sample project combining two of the best things in gaming: VR and Dragons!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.42f1
Compatible
Not compatible
Not compatible
Description

Made with Fusion, Unity's Verified Solution.


A free Photon Account is required to run this.

Make sure to configure the app, as described in the readme.


You need both: a Fusion and a Voice AppId.


Highlights

  • OpenXR support
  • Bow and arrow gameplay
  • Score keeping
  • Predictive Spawning for Arrows
  • Arrows sticking in environment and enemies
  • Voice communication
  • Dragons

Doc page for Fusion Dragonhunters VR

Fusion Dragonhunters VR Multiplayer

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What version is this tested with?
I was not able to get it working with Unity 2020.3.21f1. It be nice to add the tested version somewhere!
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