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1/9
Plug & play system for handling the functionality & display of generic abilities with a minimalist yet customizable design.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.30f1
Compatible
Compatible
Compatible
Additional compatibility information

Although the core functionalities of the package are agnostic to the render pipeline in use, some materials in the provided sample scene do use custom shaders that were not tested in Unity's built-in render pipeline.

The Push shader in particular, requires that the SRP Depth Texture & Opaque Texture settings be enabled in order to render as intended.

Description

Simple to use yet highly customizable and easily extendable standalone ability system designed with MOBA/RPG/MMORPG-like games in mind, but nonetheless suitable for most any game wherein displaying ability/skill icons and/or managing their underlying functionality (cast time, active time, cooldown, resource cost, etc.) is required.


Features:

  • a clean though highly customizable UI for displaying ability icons, their current state (usable, casting, active, cooldown, etc.) & animating state transitions;
  • an easily extendable ability system built around scriptable objects;
  • 5 example ability classes (push, heal, shield, flash & slowdown), each with its own game mechanics & adjustable visual effect (some of which using custom shaders);
  • a tweakable tooltip for flexibly displaying ability info at runtime;
  • an example player controller demonstrating one way in which to interface with the system;
  • a collection of 43 "ability-like" icons (selected from Google's open source icon library) that fit the minimalist style (though the system works with any icon);

PS: Does not include (though it pairs nicely with) the Minimalist Bar System shown in the cover video.

Technical details

Number of textures: 1

Number of sprites: 43

Number of meshes/prefabs: 7

Number of fonts: 1

Number of VFXs: 5

Custom shaders: 4

Minimalist Ability System

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.4 MB
Latest version
1.0.1
Latest release date
Apr 4, 2022
Original Unity version
2020.3.30 or higher
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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