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Introducing Musemi, the ultimate stylized springtime visual effects asset for Unity.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.25f1
Not compatible
Compatible
Not compatible
Additional compatibility information

Important

This asset depends on Visual Effect Graph. Please ensure that your project has Visual Effect Graph imported from the Package Manager BEFORE importing this asset.

Description

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Looking for a huge discount? Get all OccaSoftware assets and tools when you buy the OccaSoftware Bundle.


OccaSoftware presents: Musemi




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Bring the beauty of spring to your Unity games with Musemi!


What is it?

Musemi is a Visual Effect Graph for Unity URP. It is a drag-and-drop solution to add springtime VFX in your game.


What does it include?

Musemi includes stylized wind, flyaway grass, ambient small particles, and ambient large bokeh, each with 3 levels of intensity and a wide range of exposed parameters such as spawn boundaries, spawn rate, size, color, and lifetime.


What is Musemi for?

Musemi is perfect for adding a touch of realism and immersion to any outdoor scene, such as a nature hike, a countryside village, or a garden simulation. Use it to bring life to your game or simulation, or to create a beautiful background for your architectural visualization. With the ability to adjust the intensity and customize the parameters, you can create anything from a gentle spring breeze to a raging storm.


Can I control the wind direction?

This asset includes a Global Wind controller and Global Wind inheritor MonoBehaviours, allowing you to easily control the wind direction and speed for all Musemi VFX in your scene. This is particularly useful for controlling the wind direction and speed for all VFX in your scene, making it easy to create a consistent and believable atmosphere.


How do I install Musemi?

Musemi is an easy-to-use asset that requires no programming experience. Simply import the asset, add the Visual Effect to your scene, and adjust the parameters to suit your needs. It is easy to get started and understand how to use the various features.


Can I customize Musemi?

Musemi provides a wide range of exposed parameters and the ability to easily control the wind direction and speed for all VFX in your scene, making it easy to create advanced and unique effects.


The Global Wind controller and Global Wind inheritor MonoBehaviours allow you to easily script your own advanced wind control and integrate it into your existing systems.


Features

  • Stylized wind
  • Flyaway grass
  • Ambient small particles
  • Ambient large bokeh
  • 3 levels of intensity for each VFX
  • Wide range of exposed parameters
  • Global Wind controller and Global Wind inheritor MonoBehaviours


Recommended Assets

LSPP

Motion Blur for URP

Outline Objects



Technical details

Includes

  • 4 Visual Effect Assets
  • 12 Visual Effect Prefabs (4 Assets x 3 variants each)
  • 1 Grass Mesh
  • 4 Textures
  • 2 Scripts (GetGlobalWind, SetGlobalWind)

Demo Resources

  • 1 Material
  • 1 Demo Scene
  • 1 Grass VFX
  • 1 Grass Visual Effect Prefab
  • 2 Shaders

Musemi: Stylized Grass, Wind, and Ambient VFX

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License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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8 months ago
Genius
this is the single most impressive asset ive seen so far on the asset store . I rendered a million blades of grass with little to no performance loss ...
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