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This is a simple for effective solution to pathfinding, especially if you are looking for AI who can pathfind on moving objects, like a ship.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.32f1 | Compatible | Compatible | Compatible |
Description
This package is great for developers who are looking to develop a game which has moving platforms where pathfinding gets a little bit tricky using other methods like navmesh navigation.
In Addition, the package is not overly scripted and is beginner friendly
Technical details
Simple Dynamic Waypoint Pathfinding
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License agreement
Standard Unity Asset Store EULALicense type
File size
314.3 KB
Latest version
1.0
Latest release date
Feb 3, 2022
Original Unity version
2019.4.32
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