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Fix outline breakage when the outline is implemented via the back-face method.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.4f1
Compatible
Compatible
Compatible
2019.4.15f1
Compatible
Compatible
Compatible
Description

Please note that although there is a simple outline shader included in the example, Auqa Smooth Normals is not a outline shader. Auqa Smooth Normals is used to fix outline breakage when encountering unsmooth normals when the outline is implemented via the back-face method.

Technical details

Improve your outline effect just one line of code!


Auqa Smooth Normals is not an out-of-the-box plug-in, it is just a tool to improve or fix the effect of outlines based on the back-face method, it requires you to have some knowledge of Shader, but of course the documentation describes in detail how to integrate it into your existing projects, and it is very easy to use, just one line of code. If you have any questions about Auqa Smooth Normals, please feel free to ask me by email.


The test model uses Unity-Chan © Unity Technologies Japan/UCL

Aqua Smooth Normals - Improved Outline

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License type
File size
3.3 MB
Latest version
1.1.0
Latest release date
Feb 9, 2023
Original Unity version
2019.4.15
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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