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Pixel Point is an editor extension allow you to quickly and easily change the colors of models directly inside Unity by choosing new colors from their texture atlas.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.26f1
Compatible
Compatible
Not compatible
Additional compatibility information

- Pixel Point is tested with SRP and URP, and may not work with HRP (at this time).

- Normals/Bump Maps can distort colors depending on the setup.

Description

VERSION UPDATE!

Now includes Pixel Point Advanced!


Pixel Point is an in editor tool for editing low poly UVs, AKA Colors. Pixel Point is designed to quickly and easily switch flat mapped colors from one color to another.


You can easily and quickly alter colors, create duplicates of a mesh for color variants (while leaving the original untouched).


NB: Pixel Point works only with pixel mapped compressed UV coordinates (aka meshes with solid colors). Pixel Point (basic) is not suitable for meshes and models with images and texture details like brick, logos text, or PBR Textures. Pixel Point Advanced Will work for Images, and Gradiants.


Check out the trailer, our tutorials, and Discord for all the details.


Models and Textures Not Included

Technical details

Features

o Change a solid Color to any other color on the texture with two clicks

o Duplicate Models so original Colors are always left in tack

o Works on both Characters and Objects

o Quickly revert color to original color if a mistake is made

o Use Custom Texture palettes

o Advanced: Triangle Selection Color Change

o Advanced: Setup Images, Gadiants, and More.


Compatibility: Works with any flat shaded and low poly shaded models. Specifically tested on assets from Synty Studio, but should also work with Infinity PBR Low Poly, Polytope, and other Flat Pixel UV Models. This asset is not affiliated or endorsed by these studios.

Pixel Point UV Editor

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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.2 MB
Latest version
2.2 Minor
Latest release date
Feb 7, 2023
Original Unity version
2019.4.26
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