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The Space Marine is a futuristic character with a face and body rig. Face rig allows you to make cut scenes in your video game. Different color suits are useful for different settings and armies.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.29f1
Compatible
Not compatible
Not compatible
Description

Welcome to the Sci-Fi world and the futuristic war. It will be a hard time for all sides involved in this collapse. All armies are stuck in a positional interplanetary war and the only hope for a Special Space Forces. The space Marine unit is a soldier who is prepared for all, even the hardest types of missions. He can fight in greenwoods, arctic- or moon-like

surfaces also has a suit for a training battle in red and blue colors. The helmet works in Space and as well in Earth-like planets. He can be with or without a helmet. The character has both rigs: body and face. The Blender file with the IK rig is attached to the project. Space Marine has two LODs so you can optimize your game. By design, it needs to have its backpack with it because Oxygen and other necessary things are there. The character has only a head, the rest of the body is the suit.


Technical details

Number of textures

32


Texture dimensions

31: 4096x4096

1: 2048x2048


Polygon count of

SpaceMarine_LOD0: 25570 verts, 46707 tris, 6 submeshes

SpaceMarine_LOD1: 13897 verts, 24354 tris, 6 submeshes

SpaceMarineHelmet_LOD0: 2685 verts, 4484 tris

SpaceMarineHelmet_LOD1: 1709 verts, 2526 tris


Number of meshes/prefabs

Mesh: 

SpaceMarine.fbx


Prefabs:

SpaceMarine_Blue

SpaceMarine_Blue_NoHelmet

SpaceMarine_Khaki

SpaceMarine_Khaki_NoHelmet

SpaceMarine_Red

SpaceMarine_Red_NoHelmet

SpaceMarine_White

SpaceMarine_White_NoHelmet


Rigging

Yes. Body, Face


Blender file with the rig is attached


UV mapping

Yes

Non-overlapped:

SpaceMarine_Body

SpaceMarine_Head

SpaceMarine_Legs


Overlapped:

SpaceMarine_Helmet

SpaceMarine_Eyelashes


LOD information

2

LOD0 and LOD1


Types of materials and texture maps

PBR. metal/roughness:

SpaceMarine_Body

SpaceMarine_Legs

SpaceMarine_Helmet


specular based:

SpaceMarine_Head

Space Marine: Rigged 3D Character

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License type: Single Entity
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Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
365.4 MB
Latest version
1.0.0
Latest release date
Nov 3, 2021
Original Unity version
2019.4.29
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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$39.99