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HYPEPOLY - Battle Royale Show will help you put on a real show in your game!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2019.4.10f1
Compatible
Compatible
Compatible
Description

WAND AND CIRCLES: HYPEPOLY - Battle Royale Show is a big asset of models which will help you to create your game. When we creating asset we were focused to create a great asset for battle royale runner game genre. But in reality, the use of this asset is limited only by your imagination!


-WND Prefab Variator

Component for out prefabs, which will help you to fast level prototyping, change color/style/size/type of prefab by only one click

-8 Textures

A different textures, which radically change the look of models and add a lot of variety

-Obstakles

Balancing platform, balls and balls dispensers, fans, cubes, doorways, hanging obstakles, mooved pillars and walls, hammers, platforms, sticks, etc


Prefabs:

-38 ready to use prefabs with animation/simple script/WND Prefab Variator

-Fences x21

-Floors x131 (Straights, fats, rotates, crossroads, circles, expansions)

-Modular fence (24 pillars, 9 main parts)

-Hexagon platforms x20

-Square platforms x33

-Props x93 (It's a modular props, with which u can create a different levels for your game, included a platforms of different sizes and forms, gates, pillars, borders, walls, etc)

-Obstakles separated by parts x270 (All obstakles separated by their parts is included and you can combine it how you want)

-Decor clouds x4


*On screenshots and video we use a Unity Post Processing profiles, which doesn't include in asset, but you can do it by yourself in few minutes.

Technical details

All meshes has a 1 material, so you can combine meshes to reduce your draw calls in project. Obstakles and all another objects included like Prefabs with WND Prefab Variator (Simple script which will help you to change fast a color/style/size/type of prefab) and like separated objects too.


-8 textures with color palette (2048x2048 .png)

~300-4000 tris per Mesh

~590 unique meshes

~650 prefabs


Models has a UV map for palette textures which included.

LODs absent.

Standart materials with albedo texture.

HYPEPOLY - Battle Royale Show

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$10
Taxes/VAT calculated at checkout
License type: Single Entity
Single Entity
Recommended for individuals and small businesses.
Multi Entity
Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
License type
File size
22.5 MB
Latest version
1.0
Latest release date
Jul 20, 2021
Original Unity version
2019.4.10 or higher
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