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RemoteConsole is a powerful tool for debugging with remotely sent logs and custom commands to facilitate development.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.11f1
Compatible
Compatible
Compatible
Description

Features

  • Supports all features of the Unity native console
  • Connects remotely to the built app to execute customized commands
  • Connects remotely to built apps to show their logs
  • Remotely connected app can be executed frame by frame by using the Pause, Step feature
  • You can easily show the time, frame count, and object at the time of log generation
  • Provides a convenient log filter feature
  • System information and simple profile information (FPS, UsedHeap) of connected apps can be viewed
  • Ping the GameObject or SourceCode where the log was created

Contact Information & Useful Links

video

website


Technical details

Using UnityEngine.Debug

  • Use the UnityEngine.Debug.Log function in your script to write a log
  • Enable ShowUnityDebLog in SConsoleEditor's preferences
  • You can view the logs in SConsoleEditor's LogView

Using SPlugin.SDebug

  • Use the SPlugin.SDebug.Log function in your script to write a log.
  • You can view the logs in SConsoleEditor's LogView.

SRemoteConsole

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58 users have favourite this asset
(58)
FREE
License type
File size
171.5 KB
Latest version
3.0.1
Latest release date
Jan 23, 2024
Original Unity version
2021.3.11
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
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