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Easy and versatile mesh bending tool. Make walls. Make roads. Make ornaments or level design elements such as bridges or columns. Similar to Blender Array Modifier followed by a Curve Modifier.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.28f1
Compatible
Compatible
Compatible
2019.4.12f1
Compatible
Compatible
Compatible
Description

Spline Power is a versatile asset for lofting and mesh bending.


Bend any mesh around spline!

Create stylish and detailed walls, racing tracks or level elements!

Anything you can bend will bend to your will!


Take one or multiple mesh elements and make them flow and bend repeatedly along the spline. Similar to Blender's Array Modifier followed by a Curve Modifier.


It's an easy and powerfull tool for road and rails making, take a look at demos


With this tool you can...

- Create fences, walls, racing tracks, rivers

- Bend hi-poly and low-poly meshes at the same time

- Create seamless loops without any artifacts 

- Export results to file and use it in your favorite 3d editor

- Query spline path info such as closest waypoint or direction

- Make any object folow spline with Waypoint Rider script

- Create splines dynamicaly with runtime API


✩ Caps support

✩ Multiple mesh output

✩ Seamless looping

✩ Powerful post-processing

✩ Static or dynamic mesh generation

✩ Mesh export to OBJ or an asset


✔️ Extensive samples library

✔️ Full documentation and support



More info?


Demos

🚀 Manual



Technical details

- Create fences, walls, racing tracks, rivers

- Create seamless loops without any artifacts

- Export results to file and use it in your favorite 3d editor

- Query spline path info such as closest waypoint or direction

- Make any object folow spline with Waypoint Rider script

- Create splines dynamicaly with runtime API

- Bend hi-poly and low-poly meshes at the same time

- Multiple mesh output

- Powerful post-processing

- Static and dynamic mesh generation


Spline Power!

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
11.9 MB
Latest version
1.7
Latest release date
Dec 13, 2021
Original Unity version
4.5.0
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