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A collection of Materials created by Shader Graph works with URP, HDRP, and Built In pipeline
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.45f1 | Compatible | Compatible | Compatible |
2019.3.0f6 | Not compatible | Compatible | Not compatible |
Description
This shader pack was created using Shader Graph, and all corresponding graphs are included.
The collection features shaders developed from my YouTube tutorials, including:
- Fake Interior – Simulates depth using a cubemap for realistic interior effects.
- Old TV Screen – Recreates a pixelated, retro LED screen appearance.
- Procedural Polygons – Generates dynamic polygon patterns with adjustable properties.
- Twisted Corridor – Applies geometry manipulation, normal mapping.
- Procedural Water Ripples – Simulates animated water ripples with customizable speed and depth.
✅ Tested in Unity 2021 with Shader Graph v12.1
📌 Support & Feedback
Feel free to contact me with any questions—I respond within the same day!
Also, don’t forget to leave a review; your feedback is greatly appreciated.
🎥 Check out my YouTube channel for tutorials and more content!
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Shader Graph Materials V3
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License agreement
Standard Unity Asset Store EULALicense type
File size
18.4 MB
Latest version
1.1
Latest release date
Feb 18, 2025
Original Unity version
2019.3.0
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