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Toon Shader Graph

This Shader Graph is inpired by Zelda Breath of the Wild video game.

The Shader have the following exposed parameters that can be adjusted from the inspector:
Main Color
Ambient Color
Specular Color
Glossiness
Rim Color
Rim Amount
Rim Threshold
Compatibility

Supported render pipelines is URP so make sure you using that for the Shader Graph to work fine.
This shader converts your game into toon theme similar to Zelda Breath of the Wild.

Check our Youtube channel for some Unity awesome tutorials:
Binary Lunar Channel

If you faced any difficulties or have any inquiries don't hesitate to contact us through our website:
http://binarylunar.com

Toon Shader Graph

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License type: Single Entity
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Recommended for large enterprises working across multiple locations.
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
1.0 MB
Latest version
1.0
Latest release date
Jan 29, 2021
Original Unity version
2019.4.13
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