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Toon Shader Graph
This Shader Graph is inpired by Zelda Breath of the Wild video game.
The Shader have the following exposed parameters that can be adjusted from the inspector:
Main Color
Ambient Color
Specular Color
Glossiness
Rim Color
Rim Amount
Rim Threshold
Compatibility
Supported render pipelines is URP so make sure you using that for the Shader Graph to work fine.
This shader converts your game into toon theme similar to Zelda Breath of the Wild.
Check our Youtube channel for some Unity awesome tutorials:
Binary Lunar Channel
If you faced any difficulties or have any inquiries don't hesitate to contact us through our website:
http://binarylunar.com
This Shader Graph is inpired by Zelda Breath of the Wild video game.
The Shader have the following exposed parameters that can be adjusted from the inspector:
Main Color
Ambient Color
Specular Color
Glossiness
Rim Color
Rim Amount
Rim Threshold
Compatibility
Supported render pipelines is URP so make sure you using that for the Shader Graph to work fine.
This shader converts your game into toon theme similar to Zelda Breath of the Wild.
Check our Youtube channel for some Unity awesome tutorials:
Binary Lunar Channel
If you faced any difficulties or have any inquiries don't hesitate to contact us through our website:
http://binarylunar.com
Toon Shader Graph
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.0 MB
Latest version
1.0
Latest release date
Jan 29, 2021
Original Unity version
2019.4.13
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