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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2021.1.24f1
Compatible
Not compatible
Not compatible
Package dependencies
1
This package needs other Asset Store packages in order to work.
Description
VRDJ Controller - This is a ready-made project for creating a DJ simulator. It contains fully working DJ equipment. On which right now you can start making music mixes, or even performing at events!
In addition, the asset has a ready-made nightclub with diverse club lighting, which you can also control manually!
What's more, we've added templates for people who start dancing when the music comes on! You can easily add your own people models and your dance animations.
The asset supports both PC and VR platforms! Oculus & HTC Vive
Players functionality:
In fact, they have all the basic functions for mixing tracks together:
1. Jog - Slow down and speed up a track to fit the beat to another track.
2. Play, Pause, Que - Everything is clear here. With the Que button, you can also set the cue where the track should start playing.
3. Search buttons - Scroll tracks forward and backward.
4. Next track and Previous - Switch between tracks without opening the playlist panel.
5. Reverse - Plays the track in reverse.
6. Time Mode - Switch the track time mode.
7. Jog Mode - Select CDJ or Vinil mode
8. Speed Adjust - Jog sensitivity adjustment
9. Synch Pitch - Synchronization of the pitch of the player on which the music is not playing, under the pitch on which the music is playing. That is, it aligns the speed of the two tracks (Does not synchronize the start of the Bit, you will need to synchronize the Bit to the bit yourself using Jog!)
10. Pitch - Track speed
11. Master Tempo - Returns the key of the track to its original state.
Mixing console functionality:
We have a two-channel console.
Each channel has 3 sound frequency controls: Low, Middle, High.
Also controls: Trim, Faders, CrossFader, Master.
And settings for the microphone: Low, High, Level, Reverb. (The microphone only works in VR mode).
You can add your own music to the game. To do this, you need to copy your tracks to the Windows folder: YourPC / Music / VRDJ
Cons: We did not add the ability to use a second sound card for headphones. I think we will be able to add this feature in the next updates, if there is a demand for this asset.
Asset includes such models as:
1. DJ equipment (Turntables, Mixing console, Sempler)
2. Various spotlights (projectors)
3. Media screens
4. Models of night clubs
5. Fixing beams for spotlights (projectors)
6. Sound speakers (floor, suspended and on a tripod)
7. Headphones
And much more.
Attention! The asset does not contain the characters you see in the first video. But if you are interested in them, I will help you get them. There are only 4 girls and 4 guys in the asset.
Information about Poly & Textures:
Head phones: Poly – 1844 / Textures 4K – Diff, Normal, Emissive, Occlusion
Table for DJ: Poly – 119
Disco Ball Big: Poly – 25646
Disco Ball Small: Poly – 7046
Display For Media: Poly – 66
Hull 1: Poly – 160
Hull 2: Poly – 272
Hull 3: Poly – 384
Hull 4: Poly – 496
Hull Arka: Poly – 864
Hull Octo Big: Poly – 7808
Hull Quad: Poly – 3904
Hull Quad Big: Poly - 3904
Laptop: Poly – 4794 / Textures 4K – Diff, AO, Normal.
Club Big: Poly – 2287 / Textures 1K, 2K, 3K, 4K. – Diff.
Night Club: Poly – 16192 / Textures 1K, 2K, 3K, 4K. – Diff.
Mixer800: Poly – 8882 / Textures 2K – Diff.
Player: Poly – 3242 / Textures 2K – Diff.
Air Speakers: Poly – 8360 / Textures 2k – Diff.
Speaker: Poly – 204 / Textures 2k – Diff.
Speaker 2: Poly – 196 / Textures 2k – Diff.
All models are low poly and optimized.
I hope this scene will be useful for you! Enjoy!
Good luck!
In addition, the asset has a ready-made nightclub with diverse club lighting, which you can also control manually!
What's more, we've added templates for people who start dancing when the music comes on! You can easily add your own people models and your dance animations.
The asset supports both PC and VR platforms! Oculus & HTC Vive
Players functionality:
In fact, they have all the basic functions for mixing tracks together:
1. Jog - Slow down and speed up a track to fit the beat to another track.
2. Play, Pause, Que - Everything is clear here. With the Que button, you can also set the cue where the track should start playing.
3. Search buttons - Scroll tracks forward and backward.
4. Next track and Previous - Switch between tracks without opening the playlist panel.
5. Reverse - Plays the track in reverse.
6. Time Mode - Switch the track time mode.
7. Jog Mode - Select CDJ or Vinil mode
8. Speed Adjust - Jog sensitivity adjustment
9. Synch Pitch - Synchronization of the pitch of the player on which the music is not playing, under the pitch on which the music is playing. That is, it aligns the speed of the two tracks (Does not synchronize the start of the Bit, you will need to synchronize the Bit to the bit yourself using Jog!)
10. Pitch - Track speed
11. Master Tempo - Returns the key of the track to its original state.
Mixing console functionality:
We have a two-channel console.
Each channel has 3 sound frequency controls: Low, Middle, High.
Also controls: Trim, Faders, CrossFader, Master.
And settings for the microphone: Low, High, Level, Reverb. (The microphone only works in VR mode).
You can add your own music to the game. To do this, you need to copy your tracks to the Windows folder: YourPC / Music / VRDJ
Cons: We did not add the ability to use a second sound card for headphones. I think we will be able to add this feature in the next updates, if there is a demand for this asset.
Asset includes such models as:
1. DJ equipment (Turntables, Mixing console, Sempler)
2. Various spotlights (projectors)
3. Media screens
4. Models of night clubs
5. Fixing beams for spotlights (projectors)
6. Sound speakers (floor, suspended and on a tripod)
7. Headphones
And much more.
Attention! The asset does not contain the characters you see in the first video. But if you are interested in them, I will help you get them. There are only 4 girls and 4 guys in the asset.
Information about Poly & Textures:
Head phones: Poly – 1844 / Textures 4K – Diff, Normal, Emissive, Occlusion
Table for DJ: Poly – 119
Disco Ball Big: Poly – 25646
Disco Ball Small: Poly – 7046
Display For Media: Poly – 66
Hull 1: Poly – 160
Hull 2: Poly – 272
Hull 3: Poly – 384
Hull 4: Poly – 496
Hull Arka: Poly – 864
Hull Octo Big: Poly – 7808
Hull Quad: Poly – 3904
Hull Quad Big: Poly - 3904
Laptop: Poly – 4794 / Textures 4K – Diff, AO, Normal.
Club Big: Poly – 2287 / Textures 1K, 2K, 3K, 4K. – Diff.
Night Club: Poly – 16192 / Textures 1K, 2K, 3K, 4K. – Diff.
Mixer800: Poly – 8882 / Textures 2K – Diff.
Player: Poly – 3242 / Textures 2K – Diff.
Air Speakers: Poly – 8360 / Textures 2k – Diff.
Speaker: Poly – 204 / Textures 2k – Diff.
Speaker 2: Poly – 196 / Textures 2k – Diff.
All models are low poly and optimized.
I hope this scene will be useful for you! Enjoy!
Good luck!
VRDJ Controller
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$499
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License type: Single Entity
Refund policy
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License agreement
Standard Unity Asset Store EULALicense type
File size
279.0 MB
Latest version
1.2
Latest release date
Jun 10, 2022
Original Unity version
2021.1.24 or higher
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