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GVX is a tool that helps you generate cool visual effects by composing multiple customizable and editable presets that we call sub-effects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.2f1
Compatible
Compatible
Not compatible
Description

GVX now supports URP

GVX is not tested on Mobiles. This will be the next step for GVX

GVX is a tool that helps you generate cool visual effects by composing multiple customizable and editable presets that we call sub-effects.


We gathered several advanced shaders and common VFX techniques like particle system shaders, decals, distortions, and many more. All of these techniques have been implemented in a way that makes it easy to customize with minimal effort, mix and match with others, combine them in a time-line, and finally add your own sub-effects.



While you can use it to develop the Visual effects you need, The VFX enthusiasts can use it to prototype or extend the sub-effects library of presets (i.e. primitive sub-effects). And with a bigger sub-effects library in the future, the capabilities will grow more and more.



Disclaimer: the environment assets in the video are not included. It's from Unity asset called Mayan temple



You can join this discord server for support, feedback and questions

Technical details

features:

- Creating a composition of sub-effects

- Editable and customizable sub-effects

- custom handlers based on the sub-effect to ease the editing

- custom inspectors based for each sub-effect to ease the editing

- timeline view that controls the simulation of particles systems and sync the sub effects

- GPU instantiation for most of the sub-effects.

- Change the rendering pipeline with just one click.


GVX includes those custom shaders: 

- particles system with LUT/Ramp texture

- particles systems with polar distortion 

- screenspace volume decals

- distortion

- force field/depth intersection highlight


GVX includes the following customizable effects:

- decals

- shockwaves

- flames

- lightening

- haze

- explosions

- smoke

- sparks

- embers

- energy field

GVX - Visual Effects Generator

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License type: Single Entity
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
5.6 MB
Latest version
1.6
Latest release date
Apr 12, 2021
Original Unity version
2020.3.2
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