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Digital Lens for VR is a computational lens aberration correction technology enabling high resolution, visual clarity and fidelity in VR head mounted displays. The Digital Lens allows to overcome two fundamental factors limiting VR picture quality, size constraints and presence of a moving optical element — the eye pupil.

Features:
* Complete removal of lateral chromatic aberrations, across the entire FoV, at all gaze directions.
* Correction of longitudinal chromatic aberrations, lens blur and higher order aberrations.
* More than twofold increase of visible resolution.
* Enhancement of edge contrast (otherwise degraded due to lens smear).
* Enables high quality at wide FoV (>100°).
* Less than 0.5 milliseconds latency.

System Requirements:
* HTC Vive Pro Eye only
* Windows 10 (x64) with DirectX 11
* C++ Redistributable (x64)
* Unity 2018.4.11f1 (LTS) or later
* SteamVR 1.7.15 or later
* SR_Runtime 1.1.2.0 or later (eye tracking runtime)

Notice of the 3rd party software usage: This asset uses Vive SRanipal SDK for enabling an eye tracking feature.

Contact Us:
info@dlvr.almalence.com
DLVR site

Digital Lens for VR

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FREE
License type
File size
12.6 MB
Latest version
1.0
Latest release date
May 20, 2020
Original Unity version
2019.2.6
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