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Create Unity Scenes from Lightwave Scene files simply and easily.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.1.13f1
Compatible
Compatible
Compatible
Description

LWS Importer is part of the Lightwave Importer asset set. If you have already purchased LWO Importer, then all you need now is LWS Importer to give you complete Lightwave → Unity integration.



*Important* LWO Importer is required in order to import Lightwave models. LWS Importer on its own will not give you this ability. To purchase both these assets together at a discount, take a look at the complete Lightwave Importer



Usage:


Import the LWS Importer package into your Unity project. Thats it! Unity should now be able to import any .lws files. A copy of Lightwave is not required for this asset to work! Which makes LWS Importer really useful for both artists and programmers!



Technical details

Features:

• Support for the following scene object types: Camera, Light, Model*, Null, Bone.

• Imports all keyframe animation relating to Position, Rotation and Scale of objects.

• Hierarchy and layer names appear just as in Lightwave.

• Bones assigned to meshes with Vertex Weight Maps are imported and converted to Skinned Meshes*

• All keyframe interpolation types are converted into Unity equivalents. This includes: TCB, Bezier, Hermite, Linear and Stepped.

• Various import options, including: optimise redundant keyframes, choose the frame range for the timeline, and make bones visible in the editor.


Limitations:

• Only keyframe animation assigned to Position, Rotation and Scale channels are imported. MotionMixer, Material keyframes etc are not currently supported.

• Boned animation of models that are composed of subpatch or Catmull-Clarke surfaces is not currently fully supported.

• Pre/Post animation behaviour of individual channels is ignored.

• IK controlled animation is not supported. To import into Unity, the resulting animation must be baked out into keyframes.



* requires LWO Importer to be installed. Otherwise an empty GameObject proxy is created.

LWS Importer

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
171.4 KB
Latest version
2.00
Latest release date
Nov 25, 2024
Original Unity version
2023.1.13
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