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In Japan traditional stone lanterns are known as "Ishidoro" and are often seen in proximity to old Temples and Shrines, and occasionally tea houses. They can vary in size from very small to multiple meters in height. They are most usually used as offering or devotional objects, but are occasionally used to illuminate the grounds of religious precincts.
This pack contains 12 historical Japanese stone lantern objects. Each stone lantern is uniquely detailed with it's own material and textures. Also included are 8 separate stone platform blocks which can be used individually or stacked together. Careful attention has been paid to edge modelling using bent normals to remove harsh edge transitions. These stone lanterns are the perfect accessory to any scene needing a traditional Japanese flair.
Compatible with Unity 5.6.2 and higher, and includes physics colliders for each object. Note: Currently only supports Unity's Standard Rendering pipeline.
Each object is PBR-ready, and includes 4 unwrapped textures.
PBR TEXTURES:
Color Texture: 2048 x 2048 px (rgb, a)
Mask Texture: 2048 x 2048 px (r, g)
Normal Texture: 2048 x 2048 px
Height Texture: 2048 x 2048 px
POLY-COUNT:
Varies, between 926 - 2552 Triangles
In Japan traditional stone lanterns are known as "Ishidoro" and are often seen in proximity to old Temples and Shrines, and occasionally tea houses. They can vary in size from very small to multiple meters in height. They are most usually used as offering or devotional objects, but are occasionally used to illuminate the grounds of religious precincts.
This pack contains 12 historical Japanese stone lantern objects. Each stone lantern is uniquely detailed with it's own material and textures. Also included are 8 separate stone platform blocks which can be used individually or stacked together. Careful attention has been paid to edge modelling using bent normals to remove harsh edge transitions. These stone lanterns are the perfect accessory to any scene needing a traditional Japanese flair.
Compatible with Unity 5.6.2 and higher, and includes physics colliders for each object. Note: Currently only supports Unity's Standard Rendering pipeline.
Each object is PBR-ready, and includes 4 unwrapped textures.
PBR TEXTURES:
Color Texture: 2048 x 2048 px (rgb, a)
Mask Texture: 2048 x 2048 px (r, g)
Normal Texture: 2048 x 2048 px
Height Texture: 2048 x 2048 px
POLY-COUNT:
Varies, between 926 - 2552 Triangles
License agreement
Standard Unity Asset Store EULALicense type
File size
330.6 MB
Latest version
1.0
Latest release date
Feb 15, 2019
Original Unity version
5.6.2
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