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The Pool Manager is designed to increase performance when you need to instantiate a lot of objects.
Your objects are instantiated at Start then stored in separate pools for further use. It can really come handy for breakables or particle systems.
The package includes a basic breakable system as an example.
Your objects are instantiated at Start then stored in separate pools for further use. It can really come handy for breakables or particle systems.
The package includes a basic breakable system as an example.
Pool Manager
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License agreement
Standard Unity Asset Store EULALicense type
File size
7.7 MB
Latest version
1.0
Latest release date
Nov 21, 2018
Original Unity version
2017.1.1
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