Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
An enhanced local player preference system
Save and Load preferences for multiple players.
Preference data types include :-
int, string, float, bool, long, byte, DateTime, Vector 2,3 and 4, Color, Quaternion, Rect, Sprite, GameObject and UnityEngine.Object
Supports arrays of all data types above.
Setup and copy default values
GUI Editor and code for defining players, preferences and values
Powered by SQL for Unity.
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