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Deform and adapt a mesh on top of other mesh surfaces or based on heightmaps
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.33f1 | Compatible | Compatible | Compatible |
Description
This tool modifies and deforms a mesh from a mesh renderer based on data you set through the inspector.
Features:
- It adapts it's vertices on top of another mesh's surface like mountains
- After modifying it's vertices to another mesh's surface it can apply a post deforming effect based on a heightmap of your preference
- Can modifies it's vertices based on a heightmap of your preference
- Comes with a shader that simulates holes on it's surface based on a heightmap
The purpose is to bake the mesh into what you want before playing. It remains static in realtime for now.
Future features:
- Bake the mesh aroud ropes that you create on the editor
- Runtime procedural mesh generation and deformation
- Editor Brush
Features:
- It adapts it's vertices on top of another mesh's surface like mountains
- After modifying it's vertices to another mesh's surface it can apply a post deforming effect based on a heightmap of your preference
- Can modifies it's vertices based on a heightmap of your preference
- Comes with a shader that simulates holes on it's surface based on a heightmap
The purpose is to bake the mesh into what you want before playing. It remains static in realtime for now.
Future features:
- Bake the mesh aroud ropes that you create on the editor
- Runtime procedural mesh generation and deformation
- Editor Brush
Multipurpose Adaptive Mesh
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License agreement
Standard Unity Asset Store EULALicense type
File size
10.0 MB
Latest version
1.1
Latest release date
Jun 7, 2022
Original Unity version
2020.3.33
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