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High Speed CPU-based Marching cubes (HSCM) is an asset which extracts isosurface as meshes from scalar volume using marching cubes algorithm (MCA).
For your pleasant development, DICOM loader is also included in this asset.

Features:
- CPU-based Marching cubes
This asset don't use graphics processing unit, so it will be less environment-dependent.

- Fast mesh generation
We implement a new MCA optimized for Unity. Isosurface can be divided in small meshes with specified or less number of triangles.
The division calculation can perform in paralell.

- All in one asset
Furthermore, this asset includes several sample scenes, scripts, and gimics which are useful for your development life.

Target platforms:
- Windows Standalone (64 bit)

High Speed CPU-based Marching cubes

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