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Every asset moderated by Unity
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.40f1 | Compatible | Compatible | Not compatible |
Shaders can be changed using AnyPortrait's "Material Library".
Using this function, it is possible to create and apply shaders suitable for other rendering pipelines such as URP.
You can also use the default material package for URP and URP 2D.
A detailed explanation is provided in the following link.
AnyPortrait is an effective tool for producing 2D character animation and is used to create various works such as Live Illustrations, Avatar Characters, and Games.
Complete the entire process of "Open images, Create morphable meshes, Add bones, Create animations, and Control them with parameters and scripts" in AnyPortrait!
What's New in 1.5.1:
- Fixed compatibility issues with Unity 6
- Improved Material Library
- Improved usability of Screen Capture
- Added option to fix "Clipping Rendering Error" in async scripts
- Fixed bugs
Please check the website for changes!
Check out our homepage for more information!
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This asset uses "Ntreev Photoshop Document Parser for .Net" (under MIT License), "NGif, Animated GIF Encoder for .NET" (under CPOL 1.02), and "Spoqa Han Sans" (under SIL Open Font License (OFL) 1.1).
See "Notice.txt" file in package for details.
AnyPortrait | 2D Character Animation
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