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Realistic Glitches is a collection of post processing shaders imitating glitches, occurring on real circumstances.
The following camera effects are included:
„Scanner“
- defective, or faulty loaded JPEG image
- horizontal or vertical stripes
Tint
- manipulation of the YUV-Color channels
- U/V channels can be swapped
Bleeding colors
- bad sync of the YUV-color channels,
often seen on VHS cassettes or cable TV
Corrupted VRAM
- shifts parts of the picture,
such as the VRAM was corrupted
Unsync
- shifts the picture vertically, like vertical sync
issues on an analog RGBHV signal
- shift can be static scrolling or jumping
CRT
- not a glitch, but imitation of an old CRT
screen
- scanlines
- bulged picture
VHS
- distorted picture with bleeding colors, like on
a damaged VHS cassette
DIY
- variable array for multiple shader effects
- experiment with all of the shaders' raw
parameters and add as many as you want
Realistic Glitches is a collection of post processing shaders imitating glitches, occurring on real circumstances.
The following camera effects are included:
„Scanner“
- defective, or faulty loaded JPEG image
- horizontal or vertical stripes
Tint
- manipulation of the YUV-Color channels
- U/V channels can be swapped
Bleeding colors
- bad sync of the YUV-color channels,
often seen on VHS cassettes or cable TV
Corrupted VRAM
- shifts parts of the picture,
such as the VRAM was corrupted
Unsync
- shifts the picture vertically, like vertical sync
issues on an analog RGBHV signal
- shift can be static scrolling or jumping
CRT
- not a glitch, but imitation of an old CRT
screen
- scanlines
- bulged picture
VHS
- distorted picture with bleeding colors, like on
a damaged VHS cassette
DIY
- variable array for multiple shader effects
- experiment with all of the shaders' raw
parameters and add as many as you want
Realistic Glitches
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License agreement
Standard Unity Asset Store EULALicense type
File size
1.8 MB
Latest version
1.0
Latest release date
Jan 23, 2018
Original Unity version
2017.2.0
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