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Behavior AI
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AI for an autonomous and self-organizing population. The system gives 'anima' to a set of otherwise static characters. Based on a set of 3d models (the static characters), and a set of locations (interest points), the system generates an animated population showing spontaneous behaviors and autonomous interactions. Available behaviors are: walk (with a different number of gaits), walk side by side, stop and chat/ argue/ flirt, and children following adults. It is also possible to configure static elements performing looping behaviors or two state repetitive behaviors.
Please check a generic demo of the system performing . You can also take a look at an application of the system in the simulation of Medieval Mertola.

Easy-Population

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681 users have favourite this asset
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FREE
License type
File size
24.5 MB
Latest version
1.0
Latest release date
Jan 4, 2018
Original Unity version
5.6.1
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